Nick Bowen
Nick Bowen at work

Hands-on work

I make

I'm not just the director. I'm one of the artists.

Logos
Every logo in the Quest family
Storyboards
Every episode of Collapse, Glitch, Element and Apex Academy
Final art
Overpaint and edits on much of it
Animation
Key shots, Cubie
Tools
Photoshop, After Effects, Premiere Pro, Illustrator, InDesign

Directing is not a handoff for me. I designed every logo in the Quest family, storyboarded every episode of Collapse, Glitch, Element and Apex Academy, overpainted or edited much of the final art and animated key shots myself.

Sections marked No AI used were made entirely by hand.

Animation

Shots I animated myself. I usually took the complex ones: short moments that had to look good and believable.

No AI usedAnimated by me.
Lulu, Charge
Charge
Maya's Dream
Starforce: Explorer landing
Starforce: Drago's ship flyover
Starforce: Drago, color fill
Element: retro continue screen
Vault lever pull
Trike run cycle

Overpaint and edits

On much of the final art I overpainted or edited the artists' work to get it where it needed to be. Drag the handle to compare the art before and after.

No AI usedOverpaints and edits by me.

Every overpaint here was made by hand in Photoshop. Watch the recordings.

After: four kids in front of a dark helmeted figure
Before: four kids in front of a dark helmeted figure
BeforeAfter
Shot 1
After: a girl in a green helmet reaching toward the camera
Before: a girl in a green helmet reaching toward the camera
BeforeAfter
Naomi
After: kids watching a giant stone creature in the desert
Before: kids watching a giant stone creature in the desert
BeforeAfter
Shot 2
After: a figure in a black suit holding a pole
Before: a figure in a black suit holding a pole
BeforeAfter
Ren
After: a stone giant's chest in close-up
Before: a stone giant's chest in close-up
BeforeAfter
EGO 2
After: a stone giant's shoulder with an army on the dunes behind
Before: a stone giant's shoulder with an army on the dunes behind
BeforeAfter
EGO 3
After: a girl with blue hair holding a glowing orb
Before: a girl with blue hair holding a glowing orb
BeforeAfter
Egg
After: two helmeted characters looking up at a stone giant
Before: two helmeted characters looking up at a stone giant
BeforeAfter
EGO 5
After: two helmeted characters in the desert
Before: two helmeted characters in the desert
BeforeAfter
Yash
After: a hooded character with antlers and a snake staff
Before: a hooded character with antlers and a snake staff
BeforeAfter
Mengi
After: three kids running down a corridor
Before: three kids running down a corridor
BeforeAfter
The run
After: a boy glaring, lit by a red alarm
Before: a boy glaring, lit by a red alarm
BeforeAfter
Jesse
After: Egg revealing the glowing device
Before: Egg revealing the glowing device
BeforeAfter
Egg
After: a stone giant walking across the desert
Before: a stone giant walking across the desert
BeforeAfter
EGO 1
After: a stone giant leaping between streams of water
Before: a stone giant leaping between streams of water
BeforeAfter
EGO 4
After: three kids smiling at a railing
Before: three kids smiling at a railing
BeforeAfter
The team
After: the Apex Academy campus from above
Before: the Apex Academy campus from above
BeforeAfter
Apex campus
After: a sun rising over desert mountains
Before: a sun rising over desert mountains
BeforeAfter
Desert sunrise

Logos

I designed every logo in the Quest family.

No AI usedLogos and explorations designed by me.
Starforce logo
Apex Academy logo
Collapse season logo
Glitch season logo
Element season logo
Creators logo
Quest Camp logo
Quest Club logo
Quest logo on a stone plaque
Quest logo with wings
Winged X emblem in gold and teal
Glumen game logo
Quest Club icon

Exploration

From pencil sketches and type tests to the finished marks.

Pencil sketch of the A and X letterforms
Apex: pencil sketch
Nine typeface tests of the word APEX
Apex: type tests
Early Apex Academy logo, light and dark versions
Apex: early version
Apex Academy logo variations side by side
Apex: variations
Final Apex Academy logo with its one-color version
Apex: final
Six color treatments of the Element logo
Element: color tests
Element logo in color and one color
Element: one color
Glitch wordmark, plain type
Glitch: plain type
Glitch logo with pixel glitch effect
Glitch: glitch effect
Glumen logo in color and black
Glumen

Cubie, the tutorial bot

I designed Cubie, Quest's snarky tutorial bot, painted his art and animated him. I also designed and edited every tutorial video myself, including the on-screen interface and how it works.

No AI usedCharacter, art, animation and tutorial videos by me.
Cubie, a round white robot with one orange eye and jets
Apex Academy
Cubie drawn in the Starforce style
Starforce
Cubie tutorial: Challenge 2Cubie walks teams through a challenge. 1:12.
Cubie tutorial: Challenge 5Another walkthrough, another challenge. 0:44.

Storyboards

I storyboarded every episode of Collapse, Glitch, Element and Apex Academy. Each stack is one storyboard: click it to flip through the pages.

No AI usedStoryboards drawn by me.
Welcome to Apex storyboard, page 1Welcome to Apex storyboard, page 2Welcome to Apex storyboard, page 3

Welcome to Apex

4 pages · click to flip through
Trap Sprung storyboard, page 1Trap Sprung storyboard, page 2

Trap Sprung

2 pages · click to flip through
Biscuits storyboard, page 1Biscuits storyboard, page 2Biscuits storyboard, page 3

Biscuits

3 pages · click to flip through
EGO Joins Battle storyboard, page 1EGO Joins Battle storyboard, page 2EGO Joins Battle storyboard, page 3

EGO Joins Battle

3 pages · click to flip through
A Hard Place storyboard, page 1A Hard Place storyboard, page 2A Hard Place storyboard, page 3

A Hard Place

3 pages · click to flip through
The Sorcerer storyboard, page 1The Sorcerer storyboard, page 2The Sorcerer storyboard, page 3

The Sorcerer

3 pages · click to flip through

Board to screen

Storyboard panel: The RCI signFinished shot: The RCI sign
The RCI sign
Storyboard panel: Virus detectedFinished shot: Virus detected
Virus detected
Storyboard panel: The sleep podsFinished shot: The sleep pods
The sleep pods

Game interface

Screens I designed for the Apex Academy games, from team select to the Season 3 puzzles.

No AI usedInterface design by me.
Team points screen with six tribe sliders
Station choice screen: Explore the Apex Academy Grounds
Tribe select screen with three banners
Glider hangar with four paper gliders and mod icons
Moonmoth glider specs with speed, control and difficulty bars
Padlock puzzle with three glowing letters
Desert map puzzle with direction keys
Elemental puzzle with a glowing symbol and stone icons
Sand grid puzzle with movable blocks
Thorn's Throne hex board with chess-like pieces
Retro computer terminal puzzle
Teams Build Their Tech screen with six tribe banners
Trade marketplace screen with buy and sell shelves
Challenge won, animatedInterface animation, 6 seconds.

Icons and map art

Map locations, the maps themselves, then the items, badges, flags and buttons for the games.

No AI usedMap icons, maps and game icons made by me.

Element map locations

Ancient obelisk
Ancient obelisk
Bunker
Bunker
Desert wasp
Desert wasp
Trap
Trap
Watering hole
Watering hole
Alien tech
Alien tech
Alien facility
Alien facility
Marked cave
Marked cave
Prospector camp
Prospector camp
Shipwreckage
Shipwreckage
Abandoned house
Abandoned house
Docking port
Docking port
Fisherman stash
Fisherman stash
Rain collector
Rain collector
Sunken ship
Sunken ship
Alien citadel
Alien citadel
Buried war tech
Buried war tech
Creature den
Creature den
Dried up river
Dried up river
Drilling gear
Drilling gear
Mine
Mine
Armory
Armory
Monument
Monument
Pit entrance
Pit entrance
Shaded camp
Shaded camp
Tar pits
Tar pits
Thorny rocks
Thorny rocks

Glitch map locations

Auto shop
Auto shop
Fire station
Fire station
Loot crate blue
Loot crate blue
Aquarium
Aquarium
Grocery store
Grocery store
The sweaty scab
The sweaty scab
Shipwreckage
Shipwreckage
Twinkys stash
Twinkys stash
Zoo
Zoo
Dolphin fountain
Dolphin fountain
Downed drone
Downed drone
Maze entrance
Maze entrance
Power plant
Power plant
Bandits
Bandits
Electroviper
Electroviper
Giant mesquito
Giant mesquito
Glow berries
Glow berries
Lunch box
Lunch box
Megafruit tree
Megafruit tree
Metal ore
Metal ore
Parts stash
Parts stash
Toolbox
Toolbox

Quest maps

Collapse game map: a scorched rock field, a snowy ridge, the school town, a river and a pine forest
Collapse
Element game map: desert camps, rock towers and an oasis
Element
Glitch game map: violet ruins, a neon jungle, a lightning field and a mushroom forest
Glitch

Interface icons

Items

Fuel cell
Fuel cell
Hacker drone
Hacker drone
Scout drone
Scout drone
Grappling hook
Grappling hook
Salvage tool
Salvage tool
Auto-bench
Auto-bench
E-Saver 3000
E-Saver 3000
Nutrient paste
Nutrient paste
Cyborg eye
Cyborg eye

Badges and ranks

Victory points, common
Victory points, common
Victory points, rare
Victory points, rare
Victory points, legendary
Victory points, legendary
Planet badges
Planet badges

Tribe flags

Spider tribe
Spider tribe
Owl tribe
Owl tribe
Shark tribe
Shark tribe
Elephant tribe
Elephant tribe
Tiger tribe
Tiger tribe
Warthog tribe
Warthog tribe

Buttons and status icons

Reputation up
Reputation up
Reputation down
Reputation down
Food
Food
Parts
Parts
Intel
Intel
Blueprint
Blueprint
Access
Access
Entry
Entry
Secondary
Secondary
Back
Back
Help
Help
Clear
Clear
Submit
Submit
Pause
Pause
Play
Play
Restart
Restart

Starforce icons and UI

Starforce crystal
Starforce crystal
Star coin
Star coin
Title box
Title box

Pip characters

Tiny one-color people that show teams and actions in the game.

Orange pip characters in action poses
Pip character sheet: default, RCI employee and post-apocalyptic
Pip characters with props

Print design

A selection of the boards, cards, tokens and kit renders from the boxes.

No AI usedPrint design and art made by me.

Starforce

Illustration

Scenes, characters and posters I painted myself.

No AI usedPainted by me.

Scenes

SAM, a large robot, bursting through a glowing hexagon wall

SAM breaks through. One of the first pieces of art made for Quest: a large, highly detailed painting for the Quest escape-room tour bus, with SAM, Quest's robot, smashing through the wall. I painted it from scratch, by hand.

A stone giant towers over an army in the desert
A figure falls through flying rubble as the kids watch
The kids look out over red rock towers
A stone giant made of armor plates
The kids meet a glowing plant creature
A desert tribe camp with banners under red rocks
A red-haired queen in a fur collar
A school hallway with students and screens
A giant spider in a teal cave
A vault door in a dark blue corridor
A dark control room with glowing screens
Apex Academy campus fields from above
Welcome to the Town of Apex sign by a river
A kid at a console in a purple control room

Characters

Circus, a dark creature with teal markings
Circus
King Soulkin, annoyed
King Soulkin
Twinkyplums, a hat-wearing creature with a tentacle beard
Twinkyplums
The Harbinger in an orange suit and goggles
The Harbinger
Egg, a girl with blue hair
Egg
EGO in black armor with blue lightning at his hands
EGO
EGO as pure blue energy, with no robot exosuit
EGO, pure energy
SAM from Glitch, overgrown with moss, with a face on the visor
SAM

Season posters

I made each season poster from that season's art.

Collapse season poster
Collapse
Glitch season poster
Glitch
Element season poster
Element

Video production and editing by me

Video is the ultimate form of storytelling: one medium that controls what the audience hears, imagines and feels. I'm proficient in After Effects and Premiere Pro, and when a project needs a video I make it myself, from scratch.

Videos produced and edited by me.
Apex Academy launch trailerAI-assistedVideo written and edited by Nick Bowen, with his own animation alongside AI-animated art assets. 2:45.
Element trailer, Season 3No AI usedWritten, directed and edited by Nick Bowen. Animation by Nick Bowen and Heck Studios. 1:13.
Glitch trailer, Season 2AI-assistedEdited by Nick Bowen, updated in 2026 with AI tools. 1:20.
Starforce launch session videoNo AI usedVideo made by Nick Bowen. 1:40.
Echodisc, a Hub Arcade game introAI-assistedVideo made by Nick Bowen. 1:14.
The Hub promoAI-assistedProduced by Nick Bowen with AI video tools. 1:56.
Hub ActionAI-assistedProduced by Nick Bowen with AI video tools. 1:52.